AI Insights · Timothy · January 2024
Top 5 Paid Games on Android in Bulgaria Q4 2023
Discover the performance of the top 5 paid games on Android in Bulgaria during Q4 2023, including trends in downloads, revenue, and active users.
During the fourth quarter of 2023, the top 5 paid games on Android in Bulgaria showed varied performance in terms of downloads, revenue, and weekly active users. Insights for each game were gathered from Sensor Tower.
Geometry Dash Lite by RobTop Games experienced a fluctuating trend in downloads, starting at around 3.1K in late September and peaking at 4.8K in early October, before tapering off to 1.8K by mid-December. However, there was a resurgence in the last week of December, reaching 3.1K. The game's weekly active users saw an initial increase, peaking at 30.1K in mid-October, followed by a decline to 23.5K in early December, and then a rise to 27.1K by the end of the quarter.
Red Ball 4 from FDG Entertainment GmbH & Co.KG had a steady climb in downloads, starting at 643 and reaching a high of 1.3K by the end of December. The weekly active users followed a similar upward trend, beginning at 10.2K and concluding the quarter at 12.5K. The revenue for Red Ball 4 remained relatively low, fluctuating between $1 and $5 throughout the quarter.
Pou by Zakeh showed consistent download activity, starting at 583 and peaking at 967 in the last week of December. Weekly active users remained relatively stable, ranging from 19.9K to a high of 20.8K by the end of the quarter.
Pepi Hospital: Learn & Care from Pepi Play had a steady performance in downloads, starting at 485 and gradually increasing to 784 by the end of December. The weekly active users also showed a slight increase, starting at 3.3K and ending at 3.8K. The revenue for this game remained minimal throughout the quarter.
Talking Gummy Bear Kids Games by Viva Games Studios saw a significant rise in downloads, beginning at 55 in late September and reaching a peak of 837 in early December, before stabilizing at around 516 by the end of the quarter. Weekly active users increased from 660 in late September to a peak of 3.2K in early December, before ending the quarter at 2.2K.
For more detailed insights and data on the performance of these games, visit Sensor Tower.